--- ./layers/utils/shader_utils.cpp.orig 2025-05-17 13:01:20.000000000 -0500 +++ ./layers/utils/shader_utils.cpp 2025-05-17 13:21:36.902074668 -0500 @@ -176,10 +176,10 @@ // --allow-localsizeid out_options.SetAllowLocalSizeId(true); } - if (settings.allow_offset_texture_operand) { - // --allow-offset-texture-operand - out_options.SetAllowOffsetTextureOperand(true); - } +// if (settings.allow_offset_texture_operand) { +// // --allow-offset-texture-operand +// out_options.SetAllowOffsetTextureOperand(true); +// } // Faster validation without friendly names. out_options.SetFriendlyNames(false);